10/20/2006

SAUDIN'S LESSON ON MONDAY AT HORACE MANN SCHOOL

Paul Morphy - Duke Karl/Count Isouard, Paris, 1858

1.e4 e5 2.Nf3 d6 3.d4 Bg4 4.dxe5 Bxf3 5.Qxf3 dxe5 6.Bc4

White is threatening Qxf7+ checkmate.

6...Nf6 7.Qb3

White is now threatening both 8.Qxb7 and 8.Bxf7+

7...Qe7 8.Nc3

Black has stopped the threat to f7, but leaves b7 hanging. Morphy does not grab pawns, and instead brings out another piece. It has been said that Morphy never retreated a piece in his games!

8...c6

Black's queen now covers b7 and e7, but he is not bringing out any pieces!

9.Bg5

White brings out another piece and pins the knight.

9...b5

A bad move. Black is moving his pawns around, but is not developing...

10.Nxb5 cxb5 11.Bxb5+
A very strong sacrifice: White gets two pawns for a knight (worth 3 pawns) and opens his other pieces even more. Black's king is still trapped in the center of the board and cannot castle.

11...Nbd7 12.0-0-0

Piling up on d7, by castling AND bringing the rook into the game!

12...Rd8 13.Rxd7

Very strong! It is worth a rook to get rid of the d7-knight, which is a powerful defender.

13...Rxd7 14.Rd1

Morphy brings his last piece into the game and attacks the strengthens the pin on the rook by the b5-bishop.

14...Qe6 15.Bxd7+ Nxd7 16.Qb8+


A beautiful queen sacrifice! The knight is decoyed away from d7, where it blocks the d-file.

16...Nxb8 17.Rd8# 1-0

The uncastled king is trapped and checkmated.


What did we learn from this game?
1.Morphy shows how to develop the chess pieces quickly.
2.The Nxb5 sacrifice for 2 pawns. Not only did White get 2 pawns for the knight, the Black king was trapped in the center for the rest of the game.
3.You can sacrifice even your queen, if it leads to checkmate!

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